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Assassin's Creed Unity Save Editor

Assassinator'due south Creed Odyssey

Assassin's Creed Odyssey

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Assassinator's Creed Save Transfer

How to transfer your Uplay saves onto respective Steam game versions and vice versa.

Introduction

If you own both Uplay and Steam versions of some Ubisoft games you know that these versions use split game saves that can't exist synchronized or interchanged past any standard ways. I've recently discovered there is a way to keep a Uplay salvage in Steam after all.

The following method of injecting Uplay saves into Steam versions can theoretically work a vast variety of Ubisoft games, as well every bit for injecting Steam saves into Uplay versions, but as of now only tested on the following games and directions:

  • Assassin's Creed Unity - Uplay to Steam
  • Assassin'south Creed Syndicate - Uplay to Steam
  • Watch_Dogs ii - Steam to Uplay

Yous are welcome to test even more than games, simply make certain to always backup.

Save Transfer

  • Navigate to your Ubisfot Game Launcher installation folder
    Information technology might await something like "C:\Plan Files\Ubisoft Game Launcher".
  • Keep to "...\savegame" subfolder
    There yous should notice another subfolder named afterward your account identifier, and inside information technology - a number of folders with short number codes:

    Each of these folders contains save files for a single game. Y'all need to identify folders for your ii versions of the same game. Their names should look similar, for case:

    • Ac Unity Uplay code - 945, Steam lawmaking - 944
    • AC Syndicate Uplay lawmaking - 1955, Steam code - 1958

    Then once more, for some codes can be totally different.
    • Watch_Dogs 2 Uplay code - 2688, Steam lawmaking - 3619

  • Brand sure y'all have saves for both versions
    You lot'll need to launch each version at least once for save files to be uploaded from cloud, or start a new game for save files to be created.
  • Place the source save yous desire to transfer and the target binder
    Yous'll know which salvage is which by looking at it'southward sizes. My Unity 45% relieve is rougly lxx KB, and a fresh one is one KB
  • Dorsum YOUR Electric current SAVEGAME Up
    Better just re-create the whole "...\savegame" folder. I'm not taking whatsoever responsibility for FUBARing your saves.
  • Download and install Complimentary Hex Editor Neo[www.hhdsoftware.com]
  • Copy relieve files for the target version anywhere. Open up the copies in Neo Hex
    We'll refer to these files as targets.

    In my example I take the contents of "...\944" binder and re-create them to desktop.

  • Copy source save files into the target folder. Rewrite all. Open up the copies in Neo Hex
    We'll refer to these files as sources.

    In my case I copy all contents of "...\945" folder into "...\944" and concord to overwrite files in the target binder.

  • Switch to Neo Hex Window
    Now, for every respective source and target file copy the post-obit byte sequence in the very beginning of file from target to source:
    1. Copy in target

    2. Select in source

    3. Paste in source and relieve


    And it's washed. Retrieve that once you launch the game injected save files will supplant once in the cloud and could not be restored any longer. And so if the replaced save files, the in one case we refer to every bit "targets", are on whatsoever value to y'all, shop those somewhere safe.

Source: https://steamcommunity.com/sharedfiles/filedetails/?id=2035299335

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